Module 4: Representation of Space, Information, and Design Interventions
Module 4: Representation of Space, Information, and Design Interventions
Representation in media is useful in all design fields as a way to get your point across when showing your design. There are many different ways that projects can be represented using different media techniques to showcase the diverse elements of the design. A few examples of techniques that can be used are perspectives, section drawings, stereo-graphic imagery, panodrop imagery, Utopian or urban acupuncture, and urban systems Geographic Information Systems spatial analysis. Each different technique requires knowledge an practice in order to successfully represent the project.
The Arc De Triomphe in Paris, France, I felt was a good example of an urban design site to choose because there are a lot of different types of analysis and imagery that has already been created due to the drastic nature of how the site cuts through Paris and how the rest of the city was laid out because of it. It's location at the western end of Champs-Élysées makes the site a focal point, especially with the axis that run through the entire City converging in a centralized area. There are also large amounts of residencies surrounding the area making it a high-density and popular place for locals and tourists.
For the first representation of the Arc De Triomphe, I went with a more abstract type of imagery. Stereo-graphic projection is a mapping function [created with special lenses or mathematics equations] that projects a sphere onto a plane, the projection is defined on the entire sphere, except at one point, the projection point. (WolframMathWorld)
Stereo-graphic representation of the Arc De Triomphe and other areas of Paris (Note the Eiffel Tower to the left)
Another type of digital representation is urban morphology. This is a useful technique when looking at city layout and building footprints or a block system. "Urban morphology seeks to understand the spatial structure and character of a n urban area by examining its patterns and the process of its development."(APA)
Here is a plan view of the Arc De Triomphe layout:
Here is my version of an urban morphology map showing building footprints and vegetation:
A third technique to represent graphics is Geographic Information Systems which is a mapping technique that "lets us visualize, question, analyze, and interpret data to understand relationships, patterns, and trends." (Ersi.com) By layering datasets, G.I.S. allows certain aspects to be singled out and allows factors to be highlighted, showing certain aspects of the site so aid in the overall presentation of scientific information.
This is a G.I.S. dataset map of the age of buildings in the city of Paris. The map shows that majority of the buildings located in the center of the city are the oldest with the city getting younger as it branches out. Also, the Arc De Triomphe is located on the left side of the image, notice most of the buildings surrounding it were built in 1851-1914, a historic part of France.
Sources:
(WolframMathWorld) https://www.wolframalpha.com/input/?i=stereographic+projection
(APA) https://www.planning.org/tuesdaysatapa/2010/aug.htm
(Ersi.com) http://www.esri.com/what-is-gis
Images:
1. http://www.kolor.com/2013/06/27/stunning-video-360-of-plosky-tolbachik-volcano-eruption-made-with-kolor-eyes-sdk-now-available-for-ipad/
2. http://www.metropolismag.com/cities/to-reshape-the-world-architects-need-to-design-at-every-scale/
4. http://geoawesomeness.com/map-shows-age-buildings-paris/
The Arc De Triomphe in Paris, France, I felt was a good example of an urban design site to choose because there are a lot of different types of analysis and imagery that has already been created due to the drastic nature of how the site cuts through Paris and how the rest of the city was laid out because of it. It's location at the western end of Champs-Élysées makes the site a focal point, especially with the axis that run through the entire City converging in a centralized area. There are also large amounts of residencies surrounding the area making it a high-density and popular place for locals and tourists.
For the first representation of the Arc De Triomphe, I went with a more abstract type of imagery. Stereo-graphic projection is a mapping function [created with special lenses or mathematics equations] that projects a sphere onto a plane, the projection is defined on the entire sphere, except at one point, the projection point. (WolframMathWorld)
Stereo-graphic representation of the Arc De Triomphe and other areas of Paris (Note the Eiffel Tower to the left)
Another type of digital representation is urban morphology. This is a useful technique when looking at city layout and building footprints or a block system. "Urban morphology seeks to understand the spatial structure and character of a n urban area by examining its patterns and the process of its development."(APA)
Here is a plan view of the Arc De Triomphe layout:
Here is my version of an urban morphology map showing building footprints and vegetation:
A third technique to represent graphics is Geographic Information Systems which is a mapping technique that "lets us visualize, question, analyze, and interpret data to understand relationships, patterns, and trends." (Ersi.com) By layering datasets, G.I.S. allows certain aspects to be singled out and allows factors to be highlighted, showing certain aspects of the site so aid in the overall presentation of scientific information.
This is a G.I.S. dataset map of the age of buildings in the city of Paris. The map shows that majority of the buildings located in the center of the city are the oldest with the city getting younger as it branches out. Also, the Arc De Triomphe is located on the left side of the image, notice most of the buildings surrounding it were built in 1851-1914, a historic part of France.
Sources:
(WolframMathWorld) https://www.wolframalpha.com/input/?i=stereographic+projection
(APA) https://www.planning.org/tuesdaysatapa/2010/aug.htm
(Ersi.com) http://www.esri.com/what-is-gis
Images:
1. http://www.kolor.com/2013/06/27/stunning-video-360-of-plosky-tolbachik-volcano-eruption-made-with-kolor-eyes-sdk-now-available-for-ipad/
2. http://www.metropolismag.com/cities/to-reshape-the-world-architects-need-to-design-at-every-scale/
4. http://geoawesomeness.com/map-shows-age-buildings-paris/
I like how you chose one site to display the different types of media representation, and picking such an iconic urban form. However, I am curious as to what the purpose of each map was, what are they trying to convey to the public, or who is using it and for what purposes?
ReplyDeleteI enjoy your first graphic example of a stereo-graphic representation of the Arc De Triomphe in Paris. I think it's essential that a design should utilize a distinct set of drawing medias that best represent the design's concepts. For example, when I was trying to decide the style of my graduate project drawings, Randy Teal my project advisor, gave me profound insight in establishing a cohesive drawing style. The insight: Keep in mind for every drawing, that you shouldn't merely select a drawing style; but instead, produce a drawing that organically produces its own style. The resulting elements that define the newly produced style are derived through continuously acknowledging what that specific drawing is trying to emphasize. The intention of the stereographic image of Paris is to reveal the unique street network array from a focal point. As to my graduate project, for a specific drawing, I intended to emphasize the juxtaposition between certain program elements. And the resulting drawing carried a ying-yang feeling combined with other compositional considerations; that in the end, produced its very own drawing style.
ReplyDeleteI really like these concept maps, they reflect the designer's concept. Perspectives, profiles, stereoscopic images, and panoramic images have different effects in urban design. The perspective provides a better representation of the internal three-dimensional detail, the cross-section shows the internal plane detail, the stereo image shows the real scene, and the panoramic image shows the overall picture.
ReplyDeleteI like how you discussed different diagrammatic versions of one urban design phenomenon. However i was wondering how successful you thought each of these diagrams were, i saw you summarized their use but how successful were they in conveying their proposed message?
ReplyDelete